Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: But for fans of the LEGO franchise who care more about TT Games' formula than they do the property being adapted, be prepared for a game that is a little rougher around the edges.Your IP address has been temporarily blocked due to a large number of HTTP requests. If for nothing else than a nostalgic trip through Fellowship, Two Towers, and Return of the King, LEGO Lord of the Rings is worth a casual recommendation. Moreover, the decision to faithfully adapt Peter Jackson's trilogy - including specific lines of dialogue from all principal actors involved - results in a game that isn't silly enough to be across the board funny and isn't reverent enough that LOTR fans won't find the game's tone awkward and slightly off-putting. It's only the game's expansive open world that is an outright success, but even then that is not part of the core experience. It's gameplay still retains many of the beloved puzzling and platforming that gamers have come to expect, and its engine runs as buttery smooth as ever, but the game lacks the refinement and variety that typically keeps the experience from becoming overly mindless or boring. So, at least in that regard, Lord of the Rings exceeds expectation and succeeds in bringing the world of Jackson's films to life.Īfter LEGO Batman 2, LEGO Lord of the Rings feels like a half step (or a normal hobbit step) backward for a franchise that was already wearing a little thin. Once the credits have rolled, and the ring has been cast into Mount Doom, there's still so much left to do, and the draw to attain 100% completion is more enticing than it has ever been. Players are presented the entire expanse of Middle Earth (or at least all locations featured in the films) to explore, and given dozens of side quests, collectibles, and various other types of trinkets to find. Outside of the traditional gameplay sequences, though, Lord of the Rings offers players the most sprawling open world a LEGO game has ever seen. At times the game shines in its clever use of film details, like throwing the player into a first person horseback view, but when the moment-to-moment gameplay requires the same action over and over the joy begins to seep out of the experience.
Granted, these games have always skewed younger in their gameplay, and as a result they will never be all that challenging, but even then that doesn't mean the developer should stop innovating.